by Gytis Karciauskas
The game begins in 1411 – the Late Middle Ages. There are 8 great powers in Europe: Castile, England, France, Holy Roman Empire, Hungary, Kalmar Union, Ottoman Empire, and Poland-Lithuania. Standard Diplomacy rules apply, only the map is changed, and 20 SCs are needed for the victory. The current variant is Medieval2.
Medieval is an 8-player variant set in Europe in 1411 AD – the Late Middle Ages. Standard Diplomacy rules apply, only the map is changed, and 20 SCs are needed for the victory.
The starting positions are :
C-Castile E-England
A Leon A Bordeaux
A Old Castile A Yorkshire
F New Castile (east coast) F London
F-France H-Hungary
A Dauphine A Buda
A Paris A Croatia
A Rouen A Transylvania
K-Kalmar_Union P-Poland-Lithuania
A Norway A Kiev
A Sweden A Krakow
F Denmark A Vilnius
R-Holy_Roman_Empire T-Ottoman_Empire
A Bavaria A Angora
A Brandenburg A Bulgaria
A Saxony F Smyrna
There are several special things about the map. New Castile, Papal States and Holstein have east and west costs, and Bulgaria – east and south coasts. Constantinople is given less area than in Standard variant, but movement rules are the same. This means that a unit can’t move directly between Bulgaria and Smyrna. Denmark has common border with Norway, which means that unlike in Standard variant a fleet in Sweden can’t move to Skagerrak or Norway, and that units can move directly between Denmark and Norway.